Gone Fishing
22. Jun | by 7af32G |
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Gone Fishing started out as an exercise in looping a fish animation. A particle flow was set up to create a shoal of fish, that moved in a natural way. Once I started adding an overcast lighting setup and playing with water materials, the project quickly grew into the following short of a worms day out fishing. This project gave me the chance to try out the new Octane features such as the new AI de-noiser which saved me hours of render time. Stills from the scene rendered in Octane. Credits Music: Podington_Bear - 60s_Quiz_Show www.podingtonbear.com Sound Effects: BBC Sound … Continued