Minidisc Player
The Minidisc player was produced as a modelling and texturing exercise.
The main aim was to produce a very highly detailed product which could withstand extreme close ups, but at the sacrifice of having an extremely high poly count.



The Minidisc player was produced as a modelling and texturing exercise.
The main aim was to produce a very highly detailed product which could withstand extreme close ups, but at the sacrifice of having an extremely high poly count.


